package net.helix.engine.timeline.frame;

import net.helix.graphics.IRenderable;

public class TimelineFrame implements IRenderable {
	public TimelimeFrameType type;
	public TimelineFrame(){
		type = TimelimeFrameType.FRAME;
	}
	public boolean cacheIsEmpty = true;
	public boolean isEmpty(){
		return cacheIsEmpty;
	}
	
	@Override
	public void render() {
		// TODO: A frame should check it's cache for a key frame in the past that
		// may or may not be empty, then render whatever is in there.
	}
}
